Thursday, September 26, 2013
1. Choose 1 from 5
2. Come up with story for Environment
3. Have a main character to incorporate into illustration
4. Show starting point and ending point (Point A to Point B)
5. Come up with 3-5 Thumbnails
6. Keep main elements in all your thumbnails (example: If there’s a bridge, keep it a bridge in all thumbnails. Don’t make it a serpent.)
Keep duplicate layer of 3D Block In and keep it on top (lower opacity to make sure you’re on target)
When you start out don’t worry about sticking to block-in (ART FIRST, technicalities later)
You still have some freedom within screenshot:
Allowed to Crop
Allowed to Change Shapes
Must Keep important aspects of gameplay
Add whatever you want
Placement of platforms is important
Think about Gamplay!
Don’t make it boring (OR ELSE.)
Let the imagination flow!
Thursday, September 5, 2013
Grand, Cavernous, Sunken
When the world flooded 300 years ago, the spiritual and crafty Laevita moved to caverns and crevices, where the narrow passageways, enclosed spaces, and enormous cliffs provided shelter and protection from hostile creatures and monsters. Some especially pious Laevitan communities were fortunate enough not to have to move when the world flooded, for Lavutis, the god of life and water, blessed their land and covered it with an enormous magical air bubble.
The Laevita take pride in their architecture and craftsmanship, building large facades to their structures in the faces of cliffs. Laevita greatly enjoy the sound of running water, particularly waterfalls, and often build monuments to their holy god next to them.